![]() ![]() The new Unity Editor plugin will automatically configure Rider as the external script editor. Switch back to the Unity Editor, with the same Unity project open.Rider will show Notification, which allows to install Unity Editor plugin. Otherwise, start Rider and open project folder in Rider. ![]() Rider will install a Unity Editor plugin into the project ( see below for more details) However, it is necessary to configure Unity to use Rider as the external script editor: This plugin comes bundled with Rider, and manual installation is not required. In Unity choose Rider as External Editor in Unity settings.įor uninstall choose a different External Editor in Unity settings. The Rider plugin includes additional support for attaching the debugger to the Editor instance and a Unity Editor plugin to improve integration. The plugin adds code completion and generation of Unity event functions, inspections for common errors, quick fixes, support for. It can be used on Windows, Mac and Linux and this plugin can replace the default MonoDevelop editor with an IDE providing rich code navigation, inspections and refactorings. NET IDE, based on ReSharper and the IntelliJ Platform. The "Unity Support" plugin adds specific functionality for the Unity game engine to ReSharper and Rider. ![]()
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